>observer_
クリスマスに訪れた教会発売すぐに購入して始めた>observer_でしたが精神的にきつい展開がつづき途中でやめていたんです
http://heaven4d.tumblr.com/post/167073192238/observer-2-2-observer2%E5%9B%9E%E7%9B%AE
がYoutubeで、るな坊さんというカワイイ声の探偵さんの実況プレイが始まって
https://www.youtube.com/watch?v=o4u5UzjXzoA
やる気が出たので再開しました。ホラー要素だけでなく十二分にカッコイイサイバーパンクミステリーに引き込まれラストまで一気に進め攻殻機動隊の人形遣いで素子がおこなった判断と同じ道をたどったのが夜明けのドアです。
るな坊さんはもう一つの選択肢を選ばれたので両方を観れて思い残すところが無くてスッキリ出来て良かったです。あとはこの>observer_の舞台をそのまま使った一粒で二度美味しいFPS 『2084』 Steam早期アクセスで購入済みなのでやっていこうかな。
https://www.youtube.com/watch?v=UL1hs-gwsjs
Thought that this should belong here by AtlasLM
E N T E R H E R E .
Sarif Industries
Altered Carbon rewatch
Season 1, episode 1 “Out of the Past”.
China International Comics Festival (CICF) 2018
[ Escalation Protocol ]
Sketch of this picture has been waiting around on my hdd for a while. Now that my thesis stuff is over I finally had the time to sit down to it, drawing a bit on work breaks. hhghg
Artist: Tor Frick
Title: The Cockpit (UE4 cinematic)
“A small cinematic with my cockpit booting up. Started this a few years ago as a workflow experiment. Shelved it for a long long time but recently took the time to finish it up. Everything is made without a dedicated high/lowpoly, using another approach that I will detail more in a blog post.
Textured everything using quixel suite. Ran into a bug in unreal at the last minute, so had to capture everything realtime ingame, so atleast it runs! Took the time to make this a bit of a study in cinematic lighting, camerawork etc, using audio and so on. Texture resolution ended up being quite obscene, in some areas equivalent of a 32k texture per 50 cm for the texel density.
Screens/UI made by Stellan Johansson ( http://www.madebyritual.com )”
These are photos from the original UE4 video
Check the video here: https://www.youtube.com/watch?v=yPEjw32RXWk
Amazing work…
The Sunhawk